
Dusk Plaza
A game-thumbnail key art that puts the whole portfolio into one dusk plaza at real stud scale: NOVA banking on the Wisp, PIP and the pets in the lantern light, the shopkeeper at his stall, the Bulwark rolling in with its headlights through the dust, and something tall watching from the covered passage. Composed from four sketches, then lit with a golden-hour rim, cool sky fill and warm practicals. It shows the models hold up together, and that we deliver the launch art as well as the assets.
Suits
- GFX artist
- Game thumbnail and icon renders
- Promo render artist
- Key art and store page assets
Gallery
Built in Blender
The workshop, in six seconds.
Dusk Plaza has no timelapse of its own, so here is a cut across the studio's builds: the same cages, sculpts, bakes and painted passes behind every model on this map.
- 01Hollowback: sculpt pass
- 02PIP: burlap albedo pass
- 03Dumpling: beak, feet and leaf
Let’s build
Want a model like this for your game?
Send your references, triangle budget and deadline. We’ll come back with a quote, milestones and a timeline.
Or write to contact@elegnoia.com





