Hollowback rig54 bones · 3 clips
PIPlights the wayRoblox rigging, animation and promotional rendersElegnoia · Roblox 3D studio
Every model leaves rig-ready, and R15 bodies ship with the standard skeleton. For creatures that don't fit R15 we build custom skinned rigs, with weights cleaned to Roblox's limits and tested in extreme poses, plus animation sets your scripts can play. We also render your models into key art, game thumbnails and icons.
On this street
The pieces.
What you get
- Rig-ready topology with loops at every joint, or a full R15 / custom rig
- Animation sets on request: idles, walks, attacks and emotes
- Key art at 1920×1080 with square icon crops
- Lighting, camera and set dressing in Blender
Roblox limits we build to
- Up to 4 bone influences per vertex for skinned meshes
- No influences on the Root joint
- Thumbnails at Roblox's recommended sizes
Limits as published in Roblox’s creator documentation. Every delivered mesh is checked against them before handoff.
FAQs
Questions,
answered.
Common questions about rigging, animation & renders for Roblox.
Yes, animation is scoped per project: idle, locomotion, attack and emote sets for characters and entities you commission with us.
Yes. Send the models or a Studio export and we light, pose and render them into key art and icons.
Key art at 1920×1080 plus square crops for icons; we match any sizes your store page needs.
Elsewhere on the map
Other things we model.
Let’s build
Have an entity, avatar or vehicle in mind?
Send your references, triangle budget and deadline. We’ll come back with a quote, milestones and a timeline.
Or write to contact@elegnoia.com



















